My Firefall Adventures begin with Invasion
I started playing Firefall two weeks before. The game is still in beta, but I already had a lot of fun in it and I farmed a lot of firefall gold. When I started the game, I experienced a very great invasion.
Invasions are something of a unique beast in Firefall. While the game is marked by frequent, random combat occurrences all over the map, invasions are a more specialized type of terror with actual in-game consequences.
Like other group-based events in Firefall, invasions do not demand a pre-made group. In fact, all you really need to do to participate is hang out in Firefall long enough for one to occur, then jetpack your way over to the fracas and start firing plasma balls in the direction of any moving object. Invasions give Firefall a sense of scale -- one that is somewhat missing from the smaller, "collect some parts" or "find some data" missions that scatter its open world.
Dynamic content is theoretically a cool way to keep a game interesting. It ensures that something new is always happening, no matter where you happen to be on a world map. But there's one big downside when a game hinges entirely on dynamic content: Some players never get to see parts of it because they don't have time to wait around for it to occur. I'm curious to see how Red 5 plans to account for this in the future.
For those of you who aren't in the loop, Firefall received a pretty big patch last week, so big that it actually broke our ability to play/stream the game for a few hours while Red 5 sorted out the mess. But along with the login troubles and shaky servers came one of the biggest chunks of pure PvE content the game has seen added in a long time.
Anyway, the adventure and the journey is still long, you will need to spend a lot of time to reach the peak of this game. I am considering to use firefall power leveling service, but I cannot find it at the moment, guess ill wait until the game is really live in the coming days.